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If
a space would mediate our needs and the If a space would mediate
our needs and the environment outside, its demand on physical resources
could be slashed. If it would transform to facilitate multi-uses,
its function would be optimized. If an environment would adapt to
our desires, it would shape our experience. Changes in conventional
thinking about what an environment can do as opposed to what an
environment is will ultimately revolutionize the way we use space.
The motivation for this course lies in learning to create dynamic
environments that can physically re-configure themselves to meet
changing needs. The goal is to make spaces that behave, respond,
interact, and adapt like human beings. The central issues explored
are human and environmental interaction, embedded computational
infrastructures and kinetic engineering. At the intersection of
these areas exists a widely unexplored area of design tuned to address
today's dynamic, flexible and constantly changing needs.
Each individual student project will be an integral part of a
physically interactive/ networked space (environment) for dining
The projects will be aimed at creating an interactive Spa/Urban
Retreat. Student projects will all be full-scale prototypes of environmental
systems or a full-scale component of the system that can successfully
demonstrate the interactivity of the system. The aim of this studio
is to develop the skills necessary to explore, think about, and
design dynamic spaces
Students
Will:
- Understand
contemporary ideologies of interactive design and precedent overview
- Understand
contextual situations for applications of dynamic spatial environments
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Learn basic mechanical and technological principles of kinetic
design
- Understand
basic behavioral patterns based on environment adaptation and
tropisms
- Learn
hands-on physical model fabrication of kinetic objects using CAD/CAM
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Learn hands-on introductory robotics for connecting sensors and
motors to kinetic structures
to prototype behaviors
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